Procedurally generated maze
Maze Escape » Devlog
Started working on a procedurally generated Maze map, where the player will get a new unique map every time they start a game.
-> There will be procedurally spawned Enemies, Traps, and Goals.
-> More content: Link to Implementation details
Maze Escape
Navigate the maze, grab the diamond, survive the hunt!
Status | Prototype |
Author | Goutamraj |
Genre | Action |
Tags | Singleplayer, Top down shooter |
More posts
- Diwali_Rifle Code Implementation😁38 days ago
- Sword Weapon Code Implementation44 days ago
- New Sword Weapon and Dash ability46 days ago
- Hit Effects and Mini Map53 days ago
- Player Movement Animations with Blend Tree60 days ago
- Add Precision Aim for Player and Update Guard Enemy with Laser Mechanics67 days ago
- Guard Enemy Implementation73 days ago
- Guard Enemy77 days ago
- Enemy Pool79 days ago
- Enemy Handling System81 days ago
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