Player State Machine
Maze Escape » Devlog
Added State Machine for the player behaviour. Currently there are 2 kind of states available and these are Player moving-state and idle-state.
Why State Machine:
It's gone help to scale the character behaviour. Gives the option to add finite number of states and simplifying complex system. Allowing for modular design.
Files
WebGlBuild.zip 10 MB
Mar 09, 2025
Maze Escape
Navigate the maze, grab the diamond, survive the hunt!
Status | Prototype |
Author | Goutamraj |
Genre | Action |
Tags | Singleplayer, Top down shooter |
More posts
- Diwali_Rifle Code Implementation😁38 days ago
- Sword Weapon Code Implementation44 days ago
- New Sword Weapon and Dash ability46 days ago
- Hit Effects and Mini Map53 days ago
- Player Movement Animations with Blend Tree60 days ago
- Add Precision Aim for Player and Update Guard Enemy with Laser Mechanics67 days ago
- Guard Enemy Implementation73 days ago
- Guard Enemy77 days ago
- Enemy Pool79 days ago
- Enemy Handling System81 days ago
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